Developer(s) Campo Santo
Publisher(s) Panic Inc.
Director(s) Jake Rodkin
Designer(s) Nels Anderson
James Benson
Writer(s) Sean Vanaman
Patrick Ewing
Artist(s) Olly Moss
Jane Ng
Composer(s) Chris Remo
Platform(s) PC, Mac, Linux, PS4
Release date(s) February 9, 2016
Genre(s) First-person Exploration, Mystery
Rating(s) ESRB: M
PEGI: 16

In Firewatch, you play as a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An exceptionally hot, dry summer has everyone on edge, and the National Park Service scrambles to fill all its lookout towers. Your supervisor, a woman named Delilah, is available to you at all times over a small, handheld radio — and is your only contact with the world you've left behind.

But when something strange draws you out of your lookout tower and into the world, you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.

Firewatch takes place in 1989 in the Shoshone National Forest, which is adjacent to, but not part of, Yellowstone National Park.

Features Edit

  • No death or failure state
  • Game is a focus on choice and exploration
  • Players may choose from a variety of dialogue options to fit how they view Henry.
  • Though not traditional open-world, there will not be any walls for players to run into - however, the story will not advance until players find critical pieces of information participating in the story
  • Henry is not armed
  • Only communication with others is via radio or cassette tapes.

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